How it plays
Tap the button to score. That's the whole game — it exists to show what a game repo looks like: a frontend/ folder of plain web code and a game.json manifest. Everything else is handled for you.
Features
Pure web content
A game is just a frontend/ folder — plain HTML, CSS and JS.
One manifest
game.json sets the name, price, and this entire store listing.
Zero build config
The shared shell + pipeline handle the window, USB licensing and mac/win/web builds.
Tag to publish
Push a dev-v* tag and the store creates or updates the listing automatically.
What’s included
- ✓Windows installer (.exe)
- ✓Mac installer (.dmg)
- ✓YouTeacher Activator — one app licenses every game on your USB
- ✓This example's source as your starting point
Set up in 4 steps
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Copy this repo
Rename it to your new game's slug.
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Build frontend/game.html
Write your game as plain web code.
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Fill in game.json
Set the name and the store block.
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Push a dev-v* tag
The pipeline builds it and lists it in the shop.
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